Postbug is going to PAX Australia '15!
September 15, 2015
Postbug will be showcased at this year's PAX Australia in the new PAX Rising area.
Special thanks to Ben Williams, the ReedPOP team and PAX Australia
for giving me the opportunity to participate in this incredible event.
It's going to be a great experience working alongside the line-up of talented game developers selected for the show.
PAX Indie Pavilion '14 [image source]
The Penny Arcade Expo (PAX) is a series of gaming festivals held in Seattle, Boston, San Antonio and Melbourne.
PAX has grown over the years since 2004 and PAX Prime in Seattle saw attendances of over 70,000 in 2011.
We are lucky to have such a significant event in Melbourne as it is the only city outside the USA to host this festival.
It's also great to see the organisers throw some Australian humour into the PAX Aus FAQ for the international visitors:
Q: Aren't all the creatures in Australia dangerous/poisonous/out to kill you?
A: Yes, but if you stay within the city quarantine zones you should be safe.
This year, PAX Australia will host a new area called PAX Rising to showcase over 70 independent game developers from Australia and New Zealand.
PAX Rising was created in response to the innovation and quality shown at last year's event, and the new platform may be used as inspiration for future festivals around the world.
Robert Khoo, the Penny Arcade President, announced the following in July's press release:
"The strength of the PAX Aus indie community amazed us last year and served as inspiration for the PAX Rising umbrella.
Our dream is to roll the area out across all of our shows, with the ambition being what you'll see in Melbourne."
On a final note, congratulations to the other developers showcasing their games at PAX Rising.
I look forward to seeing your work at the show :-)